Procedurally modeled all geometry using Houdini 20.5, leveraging the new COPs workflow for procedural texturing. Rendered in Karma, taking advantage of the XPU engine to quickly generate the final images. Composited in Nuke Indie and cut together using Davinci Resolve.
I created all the elements using Houdini and composited them in Nuke, capturing the shot with my DJI Mini 2 drone. My goal was to bring to life an epic battle scene featuring the Rockman character I designed. The combination of these tools allowed me to craft a visually striking narrative of destruction and chaos. It was an unusual challenge since I wanted to make everything from scratch - from the shooting to the final composite.
Filmography
A collection of professional projects I've had the privilege of working on.
Get To Know Me
Who am I?
What do I do?
Where am I?
I'm Colby Winfield and I'm a seasoned Houdini FX Artist with over eight years of feature film and broadcast experience.
I use Houdini and Nuke to transform your vision into reality with stunning effects. Let's collaborate and create something remarkable together!
I live in Tel Aviv, originally from Portland, Oregon! My time in Vancouver, BC, at top VFX and animation studios has broadened my perspective and fueled my passion for the visual arts!